Am I the only one who thinks the UI is terrible?
The tool tips in the inventory cover the equip/remove options, the battle UI tooltip goes off the bottom of the screen at any resolution, the game is constantly fighting your input control since mouse and keyboard are considered two different inputs, using the mouse feels terrible since you it'll show the grab icon for an item, but if you're not hovering over the exact spot it wants you won't pick it up and sometimes the cursor rapidly flickers between the grab icon and the pointer icon, the skill explanation for Vibro dash completely covers the skill box itself, P (toggle spirte) is also bound to fullscreen toggle which can't be unbound for some reason (thankfully you can rebind toggle sprite), etc. There's a ton of glaring basic design issues with an otherwise good game.
I usually end up buying games I like that I try from here, but it feels very unpolished on a basic level.